Prinya: Blessing

Jun 18, 2018

Blessing

First I'd like to say, the names of the upgraded blessings (the ones with a golden border) are wrong. If you have the upgraded ones and know the correct names let me know in the comments.


Blessings is a quest that gives you a huge bonus whenever you gain a skill point.

The quest can be obtained from Poet Heselmonia in Gypsy Village Vissel (30,24).
Low level players can be teleported there instantly using any of the association buff NPC. Just make sure you have a way of teleporting back to High Brunenstig after you've obtained the quest since Gypsy Village Vissel counts as a town and any form of town teleportation will not work there.

After you've obtained the quest from Poet Heselmonia he will send you to kill something, the quest takes roughly 5-10 minutes depending on if you've done it before or not. When you return to him the second time you will obtain the aura of your choosing.

The aura can be displayed in the top right corner of your status window.

Supreme Power of Blessing
(If you haven't done main quest ignore this part)
After you've done Adventurer Report 7 (1) you can unlock the supreme power of your blessing.
Again speaking to Poet Heselmonia.
Heselmonia wants you to collect 30 Ancient Magic Stone Fragments from monsters 50 levels below your level or higher.
The fragments have a fairly low drop chance so this will take some time.
After you've collected the fragments return to Heselmonia and you will recieve your upgraded aura.
You can view the upgraded auras down below with a gold frame around them.
You can freely switch between upgraded auras after you've obtained one.
Upgraded auras have a 5% chance to activate upon killing an enemy instead of when you gain a skill point.

Standard Aura Bonus
All types of auras have a standard bonus that they give after gaining a skill point.
125% increased movement speed.
30% additional elemental damage based on your final damage output. This damage source is based on the type of aura you choose.
These bonuses last a set duration based on your level.
From level 1 to 499 it lasts for ((level / 100) * 30 + 30)
From level 500 to 799 it lasts for ((level / 100) * 30 + 150)
From level 800 to 999 it lasts for ((level / 100) * 30 + 180)

Additional Damage Concept
If you choose fire aura, your additional damage will deal fire damage.
The additional damage is also multiplied by weakening effects and debuffs. This is a very hard for some people to understand and the amount of weaken you have should always dictate what type of aura you choose. If you are a Meteor Magician for example, the obvious choice should be fire aura because the additional damage you get from it is multiplied by your weaken that you stack.
If you are a Thief with a True Revenge weapon, you should always choose fire aura because your True Revenge gives you 50% to 60% fire weaken and would be a major increase to your damage.

Blessings of Burning Fire
10% chance to deal 10% increased damage.
5% chance to deal 5 ~ 19 + (level) fire damage when struck.

Blessings of Burning Fire
10% chance to deal 20% additional damage.
10% chance to deal 5 ~ 19 + (level) fire damage when struck.

Blessings of Tidal Water
5% chance to completely negate the next attack made against you.
10% chance to reduce the attackers movement and attack speed by 20% when struck.

Blessings of Tidal Water
7% chance to completely negate the next attack made against you.
10% chance to reduce the attackers movement and attack speed by 40% when struck.

Blessings of Blowing Wind
15% chance to stun for 30 frames.
5% chance to increase your attack speed by 225% after being struck.
5% chance to heal for 9 ~ 31% + (level / 100) after dealing damage to an enemy.

Blessings of Blowing Wind
15% chance to stun for 50 frames.
8% chance to increase your attack speed by 225% after being struck.
8% chance to heal for 9 ~ 31% + (level / 100) after dealing damage to an enemy.

Blessings of Throbbing Earth
10% chance to reduce the targets defense by 10% for 5 seconds.
10% chance to return 30% of damage taken when struck.

Blessings of Throbbing Earth
10% chance to reduce the targets defense by 20% for 5 seconds.
10% chance to return 50% of damage taken when struck.

Blessings of Blinding Light
5% chance to electrify the target for 500 seconds.
10% chance to increase skill level by 1 for 5 seconds when struck.

Blessings of Blinding Light
7% chance to electrify the target for 500 seconds.
15% chance to increase skill level by 1 for 5 seconds when struck.

Grace of Silent Darkness
5% chance to recover 5% of your total CP when using a skill.
15% chance to increase elemental resistance by 5% when struck.

Grace of Deep Darkness
5% chance to recover 10% of your total CP when using a skill.
15% chance to increase elemental resistance by 10% when struck.

3 comments :

  1. Point of interest folks- If you plan on getting your upgraded blessing with a non-damaging style character, such as a priest... do it VERY EARLY in the character's life. The 30 stones you will need to obtain drop at an extremely low rate, and at higher levels, will become very difficult to obtain.

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    1. The Supreme Power of Blessing- Part 2 (Taken from Light Aura version- may vary for other elements)

      After obtaining the 30 Ancient Magic Stone Fragments, return to Poet Heselmonia in Vissel. He will have another item request. Once you obtain the items listed below, return to him again to complete the quest and receive the upgraded blessing.

      Requirements-
      8x Peppermint Glass Bottle
      8x Complete Mystery Stone
      3x Crystal Stone
      2x Flame Stone
      10x Complete Tantilis Relic
      30x Blackfire Piece

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