Prinya: Priest Guide

May 4, 2018

Priest Guide


Character render made by L&K Logic Korea
Game and skill icons made by L&K Logic Korea
Made by Prinya.net
For further questions, post a comment and I will answer.
Guide based on Priest.

Single Target Damage: ★ ☆ ☆ ☆ ☆
Area of Effect Damage: ☆ ☆ ☆ ☆ ☆
Defense: ★ ★ ★ ★ ★
Movement: ☆ ☆ ☆ ☆ ☆
Difficulty: ★ ★ ★ ★ ☆
Specialty: Support

PROS
High survivability
Good supportive skills and buffs
Great in parties with magic damagers
Strong in PvP

CONS
Relies on others to level up
No utility
High skill ceiling
Useless passive stat

STATS
Requirements should be acquired regardless of build

Support Priest
Health » 2 each level
Power » 1 each level until » 269 then » Wisdom
Wisdom » 1 each level until » 365 then » Health


AWAKENING SKILLS

Divine Exorcist

Holy Shieldmanship [PASSIVE]
Blocking will not stun you.

Exorcism Ritual [3]
The second hit now deals damage in a 200 radius.

Thorn Shattering [2]
Now reduces the defense of enemies within 200 radius of the main target.

 Restoration [4]
Now also increases defense when used on yourself.


Sacred Defender

Revenge [PASSIVE]
Block-piercing attacks counts as blocks.

Shield Glare [2]
Now also applies on ranged attacks.

Convert Fanatic [2]
No longer makes enemies run away.
Increases the attack speed of enemies hit by 50% and reduces the damage they deal by 10%.

 Holyshock Blocking [1]
Stuns attackers on block.


Glorious Supporter

Proof of Brilliance [PASSIVE]
Increases the radius of supportive activation skills.

 Celestial Arch [5]
Now increases skill level by an additional +1 for each additional party member.

Mirror Obelisk [1]
Increases the amount of players that can be protected from 5 to 8.

Elemental Harmony [2]
Now also absorbs 10% of all magic damage taken.


BASIC SKILLS
Skills descriptions are based of skill level 50

Heavy Strike [1]
Pound the target with your mace.
Deals 100% physical damage.
- Gains 11(+2) CP.

Undead Breaker [2]
Pound the target with your mace.
Deals 205% physical damage.
- 5%(+1%) increased accuracy.
- 83%(+10%) chance to crit.
- Consumes 60(+10) CP.
- Gains 80(+15) CP.

Exorcism [3]
Pound the target with your mace.
Hits an additional time that deals same amount of damage as the one prior.
Deals 315% physical damage.
- 7.5%(+1.5%) increased accuracy.
- 100%(+10%) chance to crit.
- Consumes 125(+20) CP.
- Gains 135(+25) CP.

Guardians Hand [4]
Pound the target with your mace.
Hits an additional time that deals same amount of damage as the one prior.
Deals 430% physical damage.
- 10%(+2%) increased accuracy.
- 100%(+10%) chance to crit.
- 65%(+5%) chance to instantly kill an undead target.
- Consumes 225(+30) CP.
- Gains 175(+35) CP.

Shield of Holiness [1]
Activation skill.
Raise your shield to block 28%(+5%) of all incoming attacks.
- Requires 1 CP to be active.
- Gains 5(+1) CP on successful block.

Blinding Shield [2]
Activation skill.
Raise your shield to block 29%(+5%) of all incoming attacks.
Deals 1~301 light damage to enemy upon block.
90%(+10%) chance to blind enemy for 3 seconds upon block.
- Consumes 10 CP on successful block.
- Gains 20(+3) CP on successful block.

Holy Wrath [2]
Send out a wave that convert all nearby enemies to undead.
75% chance to stun undead enemies for 1 second.
100% chance to make undead enemies run away from you for 5 seconds.
Small chance to instantly kill undead enemies.
- 2.75 seconds cast time.
- 450(+50) radius.
- Consumes 15 CP.

Shield of Saintly Defenses [3]
Activation skill.
Increase defense by 15(+2).
Increase avoidance by 5%(+1%).
Increase block chance by 7.5%(+0.5%).
- Requires 35 CP to be active.
- Gains 35(+7) CP on successful block.

Tower of Reflection [5]
Protect a friendly target with a buff.
Redirects 95%(+20%) of all elemental damage taken to the Priest. Up to a maximum of 95%.
Increases all elemental resistances by 125%(+20%).
Causes the Priest to gain CP equal to 30%(+5%) of damage redirected.
- Lasts 420(+60) seconds.
- Consumes 150 CP.
- Gains 100(+20) CP.
- 650(+50) effective radius.

Cure Wounds [1]
Instantly heal a friendly target for 155(+30).
- 700(+100) range.
- Consumes 100 CP.

Total Recovery [3]
Heal a friendly target for 1535(+300).
- 30% of the heal is applied instantly if target has been buffed recently.
- Potion recovery speed applies.
- 850(+100) range.
- Consumes 215(+35) CP.

Revival [5]
Revive a friendly dead target.
Recovers the target from death penalty by 98%(+20%).
Sets the targets for 500(+100) CP.
- Consumes 450(+80) CP.

Cure [1]
Activation skill.
Cures abnormal conditions from party members within radius every 5 seconds.
- 1050(+150) radius.
- Requires 30(+5) CP to be active.
- Gains 15(+3) CP every cycle.

Freedom [2]
Activation skill.
Cures all abnormal conditions from party members within radius every 5 seconds.
Increases movement speed and attack speed by 30%(+5%).
- 900(+100) radius.
- Requires 55(+10) CP to be active.
- Gains 25(+5) CP every cycle.

Redemption [4]
Activation skill.
Cures all abnormal conditions from party members within radius every 5 seconds.
- 750(+50) radius.
- Requires 130(+20) CP to be active.
- Gains 35(+7) CP every cycle.

Party Heal [5]
Heals all party members for 750(+150).
- 30% of the heal is applied instantly if target has been buffed recently.
- Potion recovery speed applies.
- 800(+100) radius.
- Consumes 340(+50) CP.

Blessing [2]
Protect a friendly target with a buff.
Increases maximum HP by 120%(+20%).
Increases abnormal resistance by 150%(+20%).
Adds 1~51 light elemental damage.
- 360(+60) seconds duration.
- Consumes 90(+15) CP.

Ward of Evil [3]
Protect a friend target with a buff.
Increases defense capability by 240%(+40%).
Increases dropped system resistance by 160%(+20%).
- 530(+90) seconds duration.
- Consumes 115(+20) CP.

Regeneration [4]
Protect a friend target with a buff.
Heals the target for 55(+10) every 5 seconds.
- 125(+10) seconds duration.
- Consumes 210(+30) CP.

Elemental Guardian [4]
Activation skill.
Every 5 seconds apply a buff that lasts 5 seconds to all party members within radius.
Increases final magic damage by 30%(+5%).
Increases all elemental resistances by 55%(+10%).
Increases abnormal resistance by 50%.
Increases dropped system resistance by 35%.
Increases curse resistance by 20%.
- 1350(+200) radius.
- Requires 110(+10) CP to be active.

Arch of Divinity [5]
Activation skill.
Every 5 seconds apply a buff that lasts 5 seconds to all party members within radius.
Increases all elemental resistances by 85%(+15%).
Increases skill level by 3(+0.5). Up to a maximum of 4.
Increases abnormal resistance by 95%.
Increases dropped system resistance by 90%.
Increases curse resistance by 85%.
- 900(+100) radius.
- Requires 220(+20) CP to be active.

Entreaty [1]
Pray to the heaven world over 0.94 seconds.
- Gains 50(+8) CP.

Prayer [2]
Pray to the heaven world over 1.41 seconds.
Applies a buff to all party members within radius for 40(+6) seconds.
Increases abnormal resistance by 75%.
Increases dropped system resistance by 75%.
Increases curse resistance by 75%.
- 450 radius.
- Consumes 15 CP.
- Gains 90(+12) CP.

Adoration [3]
Pray to the heaven world over 1.88 seconds.
Applies a buff to all party members within radius for 30(+5) seconds.
Increases all elemental resistances by 30%(+5%).
- 550 radius.
- Consumes 30 CP.
- Gains 200(+30) CP.

Mass [4]
Pray to the heaven world over 2.19 seconds.
Applies a buff to all party members within radius for 40(+4) seconds.
Increases concentration by 40%(+5%).
- 650 radius.
- Consumes 60 CP.
- Gains 400(+60) CP.

Heavenly Calling [4]
Recall all party members to your map and location.
100%(+10%) success chance.
Skill level to call from High Brunenstig
Collapsed Road → 43
Abandoned Mine B10 → 50
Swep Tower 20F → 105
- Level 126 Heavenly Calling can call from anywhere in Prandel.
- 0.5 seconds cast time.
- 103(+20) maps recall distance.
- Consumes 375(+15) CP.
- Gains 350(+70) CP.


SKILL BUILD

Support Priest

Heavenly Calling » [15]
Recall party members to your location.

Revive » [1]
Revive a friendly dead target.

Elemental Guardian » [50]
Increase the magic damage dealt by party members.

Tower of Reflection » [1]
Redirect magic damage taken by party member to yourself.

Blessing » [50]
Buff maximum HP.

Mass » [31]
Charge CP.

Arch of Divinity » [50]
Protect party members with high resistance buffs.

Ward of Evil » [50]
Buff defense capability.

(Awaken as Glorious Supporter)

(Awaken Arch of Divinity into » Celestial Arch)
Now gives additional skill level depending on amount of party members.

Mass » [50]

Heavenly Calling » [50]


TREASURE SETS
Level: 75
Area: Rooley River / The River Mouth
Spawn: 50 minutes

Level: 200
Area: The 'La' Dungeon in Rivermouth
Spawn: 60 minutes

Level: 285
Area: Eastern Trum Forest & Northern Trum Forest
Spawn: 5 hours and 38 minutes

Level: 350
Area: Western Trum Forest
Spawn: 7 hours and 38 minutes

Level: 450
Area: Swep Tower B13
Spawn: 9 hours and 38 minutes

Level: 490
Area: Spine Hall B2
Spawn: 10 hours and 38 minutes

Level: 580
Area: Golden Swamp Cave B3
Spawn: 11 hours and 45 minutes

Level: 650
Area: 6th Floor of Molinar Tower
Spawn: 12 hours and 50 minutes


Uniques

Eternal
Great weapon with everything you'll need.


Engagement Ring of Tartkraft
Mostly used for the skill level.


Angel Robe
Great armor with decent stats and high skill level.


Holy Stroll
Perfect cape tailored specifically for your archetype.


Hands of Adversary
Great pair of gloves with high skill level and damage return aswell as defense.


Spirit of Commercial
High skill level, movement speed and decent stats. Only downside is the low defense.


Authority on Earth
Can be found in Miraculous Ticket with master prefix on it. Providing a solid 5 skill levels.


Treasure Set Items

Ocean Priest
I usually never recommend using treasure sets, but this set is an exception.
The bonus and the base stats it gives is just completely insane and should never be replaced by anything.




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